Striking the final hit on a creep
I barely prevented him from last hitting the creep by denying him last second.
|DOTA||Defense of the Ancients|
|Creep||A basic unit|
|Tower diving||Attacking an opposing player under his tower|
|Fountain diving||Attacking an opposing player in his fountain|
|Farming||Earning experience and items|
|Base race||Simultaneous attacks on enemy bases|
|Ganking||Launching a surprise attack|
|Denying||Killing your own creeps to prevent your enemy from killing them|
|MOBA||Multiplayer online battle arena|
Last hitting is a DOTA term for when a player strikes the final blow on a creep. It is an important skill for a player to have because it is a primary way to acquire gold and XP.
The number of creeps a player has last hit is recorded by the Creep Score (CS). In order to prevent an enemy from recording a last kill is to kill a friendly creep, which is called denying.