A mob is an enemy monster, which is primarily used by gamers. It is utilized in various video games, such as World of Warcraft (WoW), League of Legends (LoL), and Lord of the Rings Online (LOTRO).
In general, the mob term typically refers to a non-player character (NPC) that is controlled by artificial intelligence (AI). However, in some games, mob is meant to refer more specifically to NPCs that are enemy monsters and not neutral entities.
In these games, like the aforementioned WoW, LoL, and LOTRO games, you would see or hear other gamers use the term to refer to impending danger from an enemy monster. Or you might hear or see it when drawing up a strategy before beginning a quest.
|Trash||Dungeon enemy mob groups|
|WOW||World of Warcraft|
|LoL||League of Legends|
|Mob||Mobile video game character|
Mobile video game character
In video games, a "mob" refers to a mobile character or entity controlled by the computer or AI. It is short for "mobile," since mobs can move around within the game.
In most cases, mobs are enemies, such as monsters or creatures, that a player must avoid or destroy. However, they can refer to other moving objects within a game as well.
|Gamer||A video game player|
|Aimbot||Automatic aiming bot|
|Boss||Main bad character|
A "mob" is short for "mobile," which may refer to a mobile phone or a mobile phone number. Most people use it online when messaging, in emails, and in text messages.
The abbreviation grew in usage in the early-2000s as mobile phones, and the Internet became more widespread. Then, it was especially helpful for differentiating between a work, home landline, and mobile phone number. Nowadays, most people just have a mob.
You may encounter it in various contexts, such as, "I lost my mob at the beach yesterday," or, "I like you, can I have your mob?" Since it is a big headache to replace, you should always take care of your mob, whether it be the actual phone or number.
A slang term that refers to an animal or creature in Minecraft; categorized as either passive (will never attack), neutral (will attack if provoked), and aggressive (will attack if the player is within range).